[Gnomon] Efficient Cinematic Lighting with Jeremy Vickery (2011)

Author: Gangster date Yesterday, 13:16
 [Gnomon] Efficient Cinematic Lighting with Jeremy Vickery (2011)


[Gnomon] Efficient Cinematic Lighting with Jeremy Vickery (2011)
English | h264, yuv420p, 1280x720, 15.00 fps | aac, 44100 Hz, stereo | 778 MB
Genre: Video Training

The Gnomon Workshop Introduction to Maya Fluid Effects Vol 1 DVD-iNKiSO

Author: Obama date Yesterday, 06:01
 The Gnomon Workshop Introduction to Maya Fluid Effects Vol 1 DVD-iNKiSO

The Gnomon Workshop Introduction to Maya Fluid Effects Vol 1 DVD-iNKiSO | 1.74 GB

GNOMON MAYA TRAINING DVD-Introduction To Maya Interface And

Author: Obama date 16-05-2012, 22:46
 GNOMON MAYA TRAINING DVD-Introduction To Maya Interface And

GNOMON MAYA TRAINING DVD-Introduction To Maya Interface And Workflow Internal DVDR-W3D | ISO | 2.66 GB

Gnomon Series - Character Texturing for Production Material and Texturing Techniques

Author: Gangster date 16-05-2012, 01:01
 Gnomon Series - Character Texturing for Production Material and Texturing Techniques

Gnomon Series - Character Texturing for Production Material and Texturing Techniques by Ian Joyner
.mov | project files | 4.4Gb


 
In this DVD, Ian textures and completes the game cinematic character he modeled in Character Modeling for Production. In this lecture, he shows different techniques to UV map objects of various complexities quickly and efficiently using 3ds Max's UV tools and DeepUV. Ian covers both hand-painted and image-based methods to create textures for the character. From there he uses various ZBrush plugins to both block-in and finalize textures and he uses BodyPaint to fix seams and to begin new textures. Ian demonstrates a variety of other techniques incorporated in the Max > ZBrush > BodyPaint pipeline and shows you how to enhance the hair created in his first DVD, and take it to a more finalized level. Finally, Ian shows how you can reuse your rigs from character to character using Biped, and how to use Adobe Photoshop® to add an extra level of professionalism to your final models before submitting them to a client. In this DVD Ian uses: Max, DeepUV, PolyBoost, ZBrush, ZappLink, Zmapper, BodyPaint and Adobe Photoshop®.

Gnomon Workshop - Interior VRay Lighting Techniques

Author: BetMen date 16-05-2012, 00:31
 Gnomon Workshop - Interior VRay Lighting Techniques

Gnomon Workshop - Interior VRay Lighting Techniques
format MOV | English | 1024x768 | over 3 hours | 3.45 Gb

The Gnomon Workshop - Introduction to ZBrush 4 with Extra Content

Author: unionposters date 15-05-2012, 17:08
 The Gnomon Workshop - Introduction to ZBrush 4 with Extra Content


The Gnomon Workshop - Introduction to ZBrush 4 with Extra Content
| 3.8 GB
Over the last decade, ZBrush has become the industry standard application for digital sculpting and has been used in nearly every blockbuster film and video game produced during that time.

Gnomon Textures Library

Author: Silver date 13-05-2012, 17:46
 Gnomon Textures Library

Gnomon Textures Library | 16.14 GB

Gnomon Workshop - 3ds Max Rendering Techniques with Jeff Patton

Author: FreshNews date 13-05-2012, 14:46
 Gnomon Workshop - 3ds Max Rendering Techniques with Jeff Patton

Gnomon Workshop - 3ds Max Rendering Techniques with Jeff Patton
format MPEG4 | English | 1024x768 | over 8 hours | 3.74 GB

The Gnomon Workshop: Introduction to ZBrush 4 with Scott Spence

Author: joker date 11-05-2012, 01:01


 The Gnomon Workshop: Introduction to ZBrush 4 with Scott Spence



The Gnomon Workshop: Introduction to ZBrush 4 with Scott Spencer
English | Team: N/A | .mov | 4.49 GB
Genre: Video Training

GNOMON MAYA TRAINING DVD-Introduction To Maya Interface And Workflow Internal DVDR-W3D | ISO |

Author: FreshNews date 9-05-2012, 05:46
 GNOMON MAYA TRAINING DVD-Introduction To Maya Interface And Workflow Internal DVDR-W3D | ISO |


GNOMON MAYA TRAINING DVD-Introduction To Maya Interface And Workflow Internal DVDR-W3D | ISO |
Size: 2.66 GB
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