Digital-Tutors – Creative Development – Character Concepting Workflows for Games in Photoshop

Author: EbookMaster date Today, 01:30
 Digital-Tutors – Creative Development – Character Concepting Workflows for Games in Photoshop

Digital-Tutors – Creative Development – Character Concepting Workflows for Games in Photoshop
Advanced | 2h 53m | 836 MB | Project Files 122 MB | Required Software: Photoshop CS5

[AppDev] Android Development Using Eclipse: Graphics, Bluetooth and Tablets

Author: jihanova date Yesterday, 21:27
[AppDev] Android Development Using Eclipse: Graphics, Bluetooth and Tablets

[AppDev] Android Development Using Eclipse: Graphics, Bluetooth and Tablets
English | wmv3, yuv420p, 640x480, 259 kb/s, 15.00 fps | wmav2, 44100 Hz, mono, 48 kb/s | 651 MB
Genre: Video Training


The Advanced Android Development using Eclipse course Will Take a Deeper look into developing applications for the Android OS. The course will start with Android XML HTTP then continue on to XML-RPC Service and more. Android graphics for simple 2D graphics are explained. Then the course Will Cover from Accessing the Bluetooth hardware to Creating Web Services and finishing up with Fragments, Adapters, List Views, and Arrays.

Digital-Tutors – Creative Development: Character Concepting Workflows for Games in Photoshop with Eric Chiang

Author: Boknoob date Yesterday, 10:16
 Digital-Tutors – Creative Development: Character Concepting Workflows for Games in Photoshop with Eric Chiang

Digital-Tutors – Creative Development: Character Concepting Workflows for Games in Photoshop with Eric Chiang
Advanced | 2h 53m | 836 MB | Project Files 122 MB | Required Software: Photoshop CS5

Apple Development SuperPack - IPhone, IPad, ObjectiveC, AppleScript

Author: Downloader date Yesterday, 09:15
 Apple Development SuperPack - IPhone, IPad, ObjectiveC, AppleScript

Apple Development SuperPack - IPhone, IPad, ObjectiveC, AppleScript
English | Collection Books | PDF | 927.51 MB

Digital Tutors - Creative Development: Realistic Hairstyling in 3ds Max and Hair Farm

Author: Danatello date 16-05-2012, 22:46
 Digital Tutors - Creative Development: Realistic  Hairstyling in 3ds Max and Hair Farm

Digital Tutors - Creative Development: Realistic Hairstyling in 3ds Max and Hair Farm
2 hrs. 8 min. | FLV | English | VP6, 1280*720 pixels | MP3, 44.1 KHz | 763 MB
Genre: Video Traning

In this tutorial we will learn how to create a hairstyle in 3ds Max using Hair Farm. We``ll start by looking at the preparation that is needed in order to get the best results when creating the hair. From there, we``ll look at the actual hair creation using the Hair Farm plug-in. We will learn how to generate the hair mesh and then convert it into actual hairs using Hair Farm modifiers. By the end of this tutorial we will have looked at how to create different hair effects using different hair objects as well as adding materials and lighting for our hair.

Digital Tutors - Creative Development: Character Concepting Workflows for Games in Photoshop with Eric Chiang

Author: Danatello date 16-05-2012, 19:16
 Digital Tutors - Creative Development: Character Concepting Workflows for Games in Photoshop with Eric Chiang

Digital Tutors - Creative Development: Character Concepting Workflows for Games in Photoshop with Eric Chiang
Advanced | 2h 53m | 836 MB | Project Files 122 MB | Required Software: Photoshop CS5

iPad and iPhone App Development (Fall 2011)

Author: unionposters date 16-05-2012, 04:01
 iPad and iPhone App Development (Fall 2011)


iPad and iPhone App Development (Fall 2011)
English | Mp4 480x272 | ACC Stereo | eLearning | 6.83 GB
Course Description
Updated for iOS 5. Tools and APIs required to build applications for the iPhone and iPad platform using the iOS SDK. User interface designs for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Objective-C programming language. Other topics include: object-oriented database API, animation, multi-threading and performance considerations.

Creative Development: Rendering a Cowgirl Character in Maya and Photoshop

Author: jihanova date 15-05-2012, 10:30
Creative Development: Rendering a Cowgirl Character in Maya and Photoshop

Creative Development: Rendering a Cowgirl Character in Maya and Photoshop | 863 MB
English | Software Used: Maya 2012, Photoshop CS4 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 02 hrs. 32 min.
Genre: Video Training


In this Maya tutorial we will look at rendering, and enhancing a cowgirl character model into an image ready for print. We will begin these lessons with the final result from the Creative Development: Modeling a Cowgirl Character in Maya and Silo with Antony Ward tutorial. We will continue on with our cowgirl character and take her to the next level. By adding color, light and texture we will bring her to life all while sharing some essential time-saving tips. Starting in Maya, we will explore how to light the scene before we apply and adjust a series of shaders to add a splash of color. We will then output the various render passes we need to move into Photoshop and enhance the overall image. Finally, we will work in some finer details as we apply layers of texture before we complete her look by painting in her hair and adding a background. By the end of this tutorial you will have a good understanding of lighting and rendering in Maya, along with working with render passes and image-based lighting. You will also be confident in taking a render into Photoshop to enhance its look without the use of UVs or complex shaders.

digital-tutors: Unity Mobile Game Development included Project Files

Author: joker date 15-05-2012, 02:01

 digital-tutors: Unity Mobile Game Development included Project Files


digital-tutors: Unity Mobile Game Development with Project Files
LiNK iNFO
21 courses | 45 hrs. 51 min. | Project Files included | Size: 16.50 GB
Genre(s): Training | Tutorial

Creating a polished game requires skilled artists from many different disciplines. To help teams work on a game development pipeline, Digital-Tutors brought together our top designers, illustrators, modelers, texturers, riggers, animators, game developers and programmers to create a working prototype for a potential pitch to publishers. With many of the assets created in past courses, we've focused this series on the specific hurdles and production decisions that goes into each step of the game development pipeline. Creating games is usually a team effort, so while an individual artist may be able to create a similar game, we recommend this series to teams of skilled artists or individuals who want to learn a specific aspect of creating games, like low-poly modeling or game-logic scripting. Unlike our earlier Infiltrator series, these courses do not have a strict learning path, but instead are packaged individually to teach specific topics and techniques at various times in the game development cycle. This series is intended for artists already familiar with the software, so if a software is new to you, check out our Beginner's Guide and Introduction courses to quickly get up to speed on how to use that software. Creating a game requires many skilled artists to work together to correctly create assets for the rest of the pipeline.

Creative Development - Realistic Hairstyling in 3ds Max and Hair Farm

Author: Obama date 15-05-2012, 00:31
 Creative Development - Realistic Hairstyling in 3ds Max and Hair Farm

Creative Development - Realistic Hairstyling in 3ds Max and Hair Farm | 763 MB
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